Dream of a Generous Sun
Dream of a Generous Sun is a short sci-fi story in visual novel form. You play as a lonely astronaut from an unnamed planet that finds a way to end her wandering. The look and feel of the game is meant to reference classic 90s sci-fi anime, such as Kōji Morimoto’s Magnetic Rose in Memories (1995).
As the game’s developer and designer, my role was:
- Story development
- Writing dialogue and narration
- Implementing game logic and dialogue
- Testing and debugging
- Working closely with artists to ensure art style matched with story vision










Notes on design:
Dialogue was tracked in spreadsheet format, linked to the speaker and the choice branch. The below excerpt is from the moment the Astronaut meets the Alien technician.
For this story, there’s only one ending. However, the player still needs to make the right choices. There is also a mini-game that begins once the player enters the White Tower. Below you can see when those choices occur. Once the astronaut comes across the planet, there’s only one way she can avoid going back into the vastness of space. The player’s job is to get her there.
Below, this block of Ren’Py code demonstrates my approach to the “climbing stairs” mini-game within the story. The code does not let the player progress unless the climb the stairs of the White Tower in the correct order.